Prototype via Bungie

On Jan 18, Microsoft changed the gaming landscape when it announced it was going to acquire Activision Blizzard. In less than two weeks, Sony announced its own historic acquisition with the purchase of Bungie. Given the timing, many assume Sony's purchase of Bungie was a reaction towards the Microsoft and Activision deal.

However, that is not the case, according to the caput of PlayStation Jim Ryan. GamesIndustry.biz spoke with Ryan and Sony CEO Pete Parsons almost the acquisition, and they revealed that they've been working on the Bungie conquering for the past 5 or six months. Ryan claims the bargain was not a response to the Microsoft/Activision deal or the Take-Ii and Zynga conquering.

The purpose of the Bungie acquisition was to help Sony's plans to create more multiplatform and alive-service games. Ryan hopes to learn from the people at Bungie to help "advance" Sony'southward journey. Jim Ryan also promises that Bungie will proceed operating "autonomously" within Sony and that the company can keep publishing its games on other platforms.

Interestingly, when asked about potential hereafter acquisitions, Ryan replies that "[we] should admittedly wait more than." Bungie may only be the start of Sony'south long-term plans. If the company wants to move more towards multiplatform and live-service, Sony may demand to add more than studios under its make to aid attain its goal. At present the question is, what other companies does Sony potentially have line-upwards already?